Having “Eve” Fun in Statistics Class

 

Eve makes people better. This sentiment has been echoed by many, in fact, even I, in a drunken stupor, posted an article on another website, not too long ago, about how Eve Online inspired me to take Differential and Integral Calculus. The post was unusually popular, because by all accounts I should not be looking at numbers. I am a middle aged adult nearing retirement with an education in liberal arts who just happens to spend too much time blowing up internet spaceships – I suppose space nerds like to see themselves inspiring others to make the world a more enlightened place. Although I don’t yet see myself as more enlightened, I am continuing down the road of education in mathematics, inspired by Eve Online and it’s community, and this time, dipping into the realm of statistics.

I should have started here, in statistics, because Eve is a game of Statistics. Market Traders use statistics by staring at the Jita price history tab. Hunter Killers (if they are smart) use statistics through zkillboard. Planetary Interaction Foreman use statistics to calculate their monthly hauls. I would bet that Eve’s knuckle dragging Fleet Commanders use some form of subjective probability to make decisions. Even Fintarue, solo pilot and streamer extraordinaire, uses a form of “pirate” probability where the likelihood of him winning an engagement always equals “1”. With all of this practical application of the subject drenched in the game I love, why not learn what “P” means.

So I enrolled in MATH302 in American Public University, again, and unlike the previous Calculus classes, this time I have the advantage; the ability to learn a concept, rule, or theorem, and immediately move over to New Eden to apply the knowledge in a hands on environment.

This weeks lesson, centered around the rules of counting and the rules of probability and with every new lesson comes a mandatory forum post where I have to solve a problem using the knowledge gleaned from the textbook. The required stuffy forum post for this week mentioned something about class rooms and the probability of selecting a random number of boys and girls – but just like Eve – I took that stuffy requirement and played the game – or solved the problem – in my own way. The post is below – if you’ve made it this far, you might as well continue. If you are having trouble reading the text in the pictures, then head on over to imgur.

forum post

The professor did not like the post, and, I’m ok with that. So here I go again. A liberal arts major, a podcast host, a Soldier, a duck out of water, in Statistics class. I don’t think I would have the same ability of inculcating the lessons of this class without falling back on the game – or listening to reruns of the Eve Prosper Podcast, but I’m plodding on, getting better. You all inspire me, the game inspires me. Eve makes people better – I may even be able to prove that… if I gather enough data.

 

 

HD 83: The Hunt

cropped-cropped-high-drag-pp-header3.png

Springtime is here, and with the new season comes a new server wide event: “The Hunt”. This event has something for everyone in the game, except miners (sorry), but everyone else can have fun in one way or another, hunting the Guristas.

download

In this episode, We go down “The Hunt” rabbit hole (yeah, that pun!) and discuss :

  • The Hunt
  • Event rewards
  • The tragic injustice of resource wars
  • The ruthlessness of the game

 

Ou Panel for the episode:

  • Kyle Yanowski
  • Ashterothi
  • Fintarue

Music in the Episode:

  • “Due West” by The Real Mckenzies

Next Episode:

PLAYER VERSUS PLAYER!

HD 82: Drunk Eve History

cropped-cropped-high-drag-pp-header3.png

Murphy put a kibosh on our Panel’s plans to record on Friday – So in true military fashion, I called the more local cavalry over to my house to have a few drinks. One thing led to another, and before we knew it, I was telling (and recording) the history of how The High Drag Podcast came to be. This is an unconventional episode – as our normal format was thrown right outside of the window. Based on the reaction to this show – if that reaction is positive – we’ll either do a spinoff podcast or add “Drunk Eve History” as a segment to High Drag. If you’ve read this far – good on you – and you still don’t know what we are trying to do – go here.

download

In this episode, we discuss:

  • How High Drag Came to Be
  • Red vs. Blue
  • Aideron Robotics
  • The ruthlessness of the game

 

Ou Panel for the episode:

  • Kyle Yanowski
  • “Bunny” aka Eric Lowry

Music in the Episode:

  • The Drunk History Theme Song

HD 81: Playing Catch Up Part II

We seem to be back on the road toward consistency by bringing you episode 81 of the High Drag Eve Online Podcast! In the previous episode, we discussed new players coming into the game, and old players returning. In both cases, we end up having to learn a whole new game – which is why we are breaking this episode into 3 segments. Enjoy!


download

In This Episode, we discuss:

Highsec Meta
Lowsec Meta
Guardians Gala
Various bits of Lore

Our Panel for this episode:

Kyle Yanowski
Ashterothi
Pockets

Music in this Episode:

“Changes” (again) by Charles Bradley

HD 80: Playing Catch Up Part One

cropped-cropped-high-drag-pp-header3.png

Let’s not lose sight of what Eve Online is – a massive, evolving game where time spent engaged is measured in years. For some, the streak of continuous play time exceeds a decade, while others, not so much. This episode is for those – like me – that take frequent sabbaticals from New Eden and often feel lost when we attempt a triumphant return. The User Interface changes, ship fittings that once worked are suddenly broken, and the meta game shifts are unrecognizable. Even further, the people in a familiar corporation have moved on, and those POCOs that were a reliable source of passive income are suddenly taxation hell. In episode 80, we work through the mire of change and make the transition back into game a little less complex. Welcome back to Eve, and welcome back to the High Drag Eve Online Podcast!

Download

In this episode, we discuss:

The Health of the Game
The Highsec Meta
The Lowsec Meta
Changes over the last year
CCP/Community Interaction
Dao of Zao – 500 MN Proteus (that’s right)

Our Panel for this Episode:

Kyle Yanowski
Ashterothi
Zao Amadues

Music in this Episode:

“Changes” by Charles Bradley

HD 66: I Get my Kicks…


download

In typical times, we would be experiencing a post Fanfest drought of information, while simultaneously coming down off of our hype “High”. But these are not typical times. Thanks to the release of the Citadels, as well as a clear road map as to whats coming further down the road, we can enjoy an endless supply of content (Both in game, and in the meta).

In this episode we discuss:

The o7 Show
Daily Opportunities (And the skill points associated with them)
Citadels

Panel Members:

Kyle Yanowski (@keepitlikeitwas)
Random McNally (@RandomMcnally1)
Ashterothi (@ashterothi)
RoAnnon (@RoAnnon)
Mr. Hyde (@mrhyde113)

Music This Episode:

“Babylon” by The Interrupters
“Take Back The Power” by The Interrupters

HD 56: How to Save Our Game (A Guide to Recruiting)


download

Eve Online isn’t dying. It’s just in a lull and what better way to scramble our way out of a lull than by discussing how to recruit and retain new players into New Eden. Imagine someone asks you at the water cooler, “What is this Eve thing?”, what do you say, where do you go from there, how much do you nerd out, and how overbearing could (should?) you be. We talk about all of this, and more, in episode 56 of the High Drag Eve Online Podcast.

Our Panel for this episode:

Kyle Yanowski @keepitlikeitwas (Twitter) (Twitch)
Random McNally @RandomMcnally1
Fintarue @Fintarue (Twitter) (Twitch)
Ashterothi @Ashterothi
Zealot Comadrin @Idon’thaveatwitter

Music for this Episode:

“Three Little Birds” by Bob Marley
“Don’t Worry be Happy” by Bobby McFerrin